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MKX Mournful Kitana Corner Infinites


So either this is a huge oversight or NRS doesn't know how to do frame data lol.\n\nIn Mournful Variation Kitana's Glaive is -3 on block and +11 on hit. JiP starts up in 4 frames. \n\nInfinite loop notations:\nAny string into DF1 [JiP, any string into DF1] xN\n\nOn larger characters Kitana receives another infinite using her 2,1 string which starts up in 8 frames. It can only be done on larger characters because of how normal size characters hunch over when being hit with 2,1 causing the glaive to miss. Unfortunately though this variation scales much quicker than her other.\n\nInfinite Notations:\nAny string into DF1 [2,1 DF1} xN So either this is a huge over